![]() Unselected characters know how to fight by themselves, without help from you. Whether one of your characters starts the battle (by clicking on an enemy) or whether an enemy spots one of your men and attacks, it's too late for stealth. Sooner or later, you're going to have to fight. Move the cursor about to point the character in the right direction and then simply click to confirm the action. Once the action has been selected, the cursor will take the shape 'OK'. Generally, these are actions where you are sending the character off in a given direction. You will need to confirm certain actions. This will be especially useful if several of your characters can do the same action but are lacking ammunition: the character with the most ammo can then share it with the others. Just RIGHT click on the action icon to put down an object or double RIGHT click to put down five at a time. When an action requiring objects has been selected, it is possible to place ammunition on the ground without setting off the action. He will have to find more objects before he can carry out the action again. If he has none, the icon will be shaded grey and he won't be able to carry out the action. This represents the number of objects the character has at his disposal. In this case, a number will appear on the character's portrait, below the action icon. Some actions require that the character use objects (such as a purse, a wasps' nest, etc.). ![]() For example, if Robin is aiming at a group of enemy soldiers with his bow, you can use CTRL to correct his position. once he reaches it will resume the selected action. The character will then head for the area in question and. However, once an action has been selected, you can click on a section of the map while holding down CTRL (default setting). Remember to cancel the first order before giving any more! You can deselect an action by RIGHT clicking over an empty area.Īs long as an action is selected, you can't give any other orders to a character. By clicking on one of the icons, you can order a character to carry out an action by directing him towards a target. Under each character's portrait, you will see the icons representing the actions they are capable of.
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